namespace Table.DataModel
{
    public class TableSailorModelAnimation
    {
        /// <summary>
        ///
        /// </summary>
        public int id;
        /// <summary>
        ///
        /// </summary>
        public int ModelId;
        /// <summary>
        ///
        /// </summary>
        public int Type;
        /// <summary>
        ///
        /// </summary>
        public string AniName;
        /// <summary>
        ///
        /// </summary>
        public double AniLength;
        /// <summary>
        ///
        /// </summary>
        public int IsLoop;
        /// <summary>
        ///
        /// </summary>
        public int[] IsPlayerSceneParticle;
        /// <summary>
        ///挂在特效类型 1-挂在目标绝对点 2-挂在目标模型上
        /// </summary>
        public int[] ParticleTypes;
        /// <summary>
        ///
        /// </summary>
        public int[] ParticleIds;
        /// <summary>
        ///
        /// </summary>
        public string[] ParticleArgs;
        /// <summary>
        ///切换动作直接停止播放
        /// </summary>
        public int[] isBindAnim;
        /// <summary>
        ///
        /// </summary>
        public string[] MaterialTransInfo;
        /// <summary>
        ///
        /// </summary>
        public string[] LowMaterialTransInfo;
    }
}
